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Play as a dragon in dwarf fortress
Play as a dragon in dwarf fortress











The can unleash the energy stored in their fat, often melting the mage to do death, but unleashing pure plasma unto foes, few foes can resist this unbridled release of life energy, and surpasses mundane resistances such as fire and ice, unmaking whatever it touches. Lastly, the power dreaded by all mages, sworn to never use unless their own death is certain, Lighting. the lower energy cooling the air until it condenses into a spiked or spherical ball of ice, able to shred the flesh of most mortal foes, skilled ice mages can rival or surpass a skilled crossbowman and rival a young frost dragon in power. Inversely, they have an ingrained ice affinity, able to move heat from away form an area in front of the. Perhaps as a result of firebreathing, or as an adaptation to living near dragons, or even learned it from the fantastic winged beings themselves, mages have evolved a strong fire resisstance, as well as an innate fire breathe as strong as a dragons. Millenia of study have permanently imbued this race with the essence of fire, ice, and the dreaded lighting: They have the same awe and fear of dragons as their cousins, but are much more of a match, making their children ideal targets for opportunistic, and possibly suicidal snatchers. They share many traits from joint heritage, but you can often find more towers in magelands compared to humans. This race has taken their study of the arcane to unprecedented levels, to the extent they have diverged from humans into an entirely new people. Knowledge is power, and mages are blessed with both. They slowly convinced greater quantities of dragons to join the civilization, that became as it is today. They returned to the dead queen's mountain hall, where the first citadel would be founded. The first dragon that was caught was a failure, but in time, the dragon managed to get three others to follow his vision of the dragonic civilization. He went to a mountain hall of an elven king, and convinced him to attempt to capture three dragons.

play as a dragon in dwarf fortress play as a dragon in dwarf fortress

He then made a vow, to bring civilization to dragonkind at all costs. The dragon soon met others of his kind, and was disgusted by what others of his kind were doing. After he had done that, he left the mountain. The dragon cast the queen in obsidian after her death. The egg soon hatched, and the queen raised the dragon in an abandoned mountain hall where she lived, until age overcame her. His egg was found by a warrior queen, who's very name has been lost to history. The time was ended when the first master of fire came to be.

play as a dragon in dwarf fortress

Becoming a god will take 10 years without a lot of lucky zenkai boosts-a reasonable length of time for a saiyan fort, in my opinion.Far back in the ancient times, the dragons were lone warriors of great power and an obsession with their own well-being. Now, Super Saiyan will be gained much faster (end of year 2 at the latest, if training enough), but Super Saiyan 2 and beyond take much more training. My last testing had Whis show up by the end of year 3-this is way too early. Rebalanced late-game (post-Super Saiyan) transformations and events. Rather than using weird checks to determine if still in combat and checking blood levels, it just adds a boost for each wound accrued and applies all boosts once out of combat. This also makes early ki growth much faster and more satisfying-the exponential style was actually slower than linear up until 12000 or so, and that's the point where it switches to exponential growth in this update.Īlso updated Zenkai. This makes the lower bound on ki growth much lower-most of your average citizenry are going to be in the 500s range rather than all having exactly 2250.













Play as a dragon in dwarf fortress